Single Player

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Solo / Duo / Trio Dungeon System

A new system designed to make dungeon and TMQ content accessible for smaller parties.


Overview

The new Solo/Duo/Trio Dungeon System allows players to complete eligible dungeons and TMQs with smaller groups while receiving alternative progression rewards.

Instead of normal boss loot, players running content with 1–3 players will receive Coins of Hope.

These coins can be exchanged for dungeon-related gear through the NPC:

  • GBT-Hope Collector
  • Located in Korin Village near the Auction House

Coins of Hope System

Eligible Parties

The system activates when entering supported dungeon or TMQ content with:

  • 1 Player (Solo)
  • 2 Players (Duo)
  • 3 Players (Trio)

Standard parties with 4 or more players continue using the original drop system.


Reward Scaling

Coin rewards scale based on the amount of real players in the party.

The system counts:

  • Unique accounts
  • Not character count

This exists to discourage multibox abuse.


Important Conditions

  • Normal mobs keep their original drops
  • Unique drops such as Cards can still drop normally
  • If a player exceeds the dungeon level by 10+ levels, the original loot system is used instead
  • Full party runs remain the most profitable source of direct gear drops

Party Scaling Adjustments

To support smaller parties, difficulty scaling has been heavily adjusted.

Party Size Damage Reduction BID Reduction Skill Damage Increase
Solo 91% 90% 175%
Duo 80% 78% 125%
Trio 70% 67% 75%
4 Players 22% None

Parties of 4 benefit from damage reduction only and do not use the Coins of Hope system.


CC Battle Dungeon

CC Battle Dungeon also benefits from the new damage reduction and damage amplification system.

However:

  • Drops remain unchanged
  • LP/EP Regen remains disabled
  • Existing mechanics remain intact

This keeps CCBD challenging despite the new scaling system.


Purpose of the System

This system was created to help players complete older content more easily when full parties are difficult to form.

As more players reach end game, earlier content can become harder to organize. The Solo/Duo/Trio system ensures that progression remains possible for all players.


Piñata System & Boss Drop Rework

Bosses across the game can now reward additional bonus items.


Global Boss Reward Changes

All bosses included in the Achievement List now have a chance to drop special bonus rewards.

Drop chances increase depending on:

  • Boss level
  • Boss rarity

Example:

  • UD7 Bardock has one of the highest drop chances

Possible Rewards

Reward List
Brown Equipment Box
Silver Equipment Box
Wagu Coin
Dogi Property Ball
Rare Dogi Property Ball
Legendary Dogi Property Ball
100k LP/EP Autopots
100k Zeny Popo Banks
Lv. 50 Scouter Chip Capsules
Lv. 60 Scouter Chip Capsules
Lv. 70 Scouter Chip Capsules
Saibaman Essence

Farming Notes

Low-level bosses have very small chances of dropping these rewards.

End-game bosses provide the best chances and can become a reliable farming source for strong players.