Gear Progression
From Ultimate Dragon Ball Online Wiki
Gear Progression Notes
|
Gear progression by slot The first entry in each category is the baseline equipment to get before upgrading. → means the next progression tier; skipping tiers is not recommended and can make later content much harder. |
Weapons
| Tier | Weapon | Notes |
|---|---|---|
| 1 | Lv 55 or Lv 63 Quest Gear | Lv 55 gear is very accessible, since everything except the Main Weapon requires only a single quest to obtain.
Lv 63 gear requires more progress in Papaya Island, but offers additional EXP and Zeni while progressing toward endgame content. |
| → | Lv 70 Legendary Weapons (Overworld) | These are commonly found while approaching level 70.
They can also frequently appear on the Auction House. |
| → | Hellfire Weapons or Bacterian Weapons |
Hellfire Weapons
These weapons are typically stronger in Speed builds or coordinated party play. They may be difficult to obtain without a guild, though they can appear in the Auction House. Bacterian Weapons
However, they are essentially untradable except through the Capsule Shop, meaning you will most likely need to obtain them through BID3 dungeon runs. Overall, they are a very flexible and reliable option for most builds. |
| → (Optional) | UD7 Main Weapon |
Some UD7 weapons guarantee critical hits but deal 30% reduced damage. These weapons require completing UD7, which is considered an endgame dungeon and should not be underestimated. They can occasionally appear on the Auction House. These weapons perform best for classes with many CritHit-based skills (abilities that gain bonus effects when they critically hit). |
Armor
| Tier | Armor | Notes |
|---|---|---|
| 1 | Lv 55 / Lv 63 Quest Gear Dark Wave Set Lv 70 Armor Pieces |
Similar to weapon progression:
Dark Wave Set A powerful farming set that restores 150 LP every time you are hit. Can be obtained by:
This method is heavily RNG-dependent and requires:
The set is tradeable but highly sought after. If used mainly for overworld farming, a Physical set is recommended. Light Waves
Lv 70 Armor Pieces These armor pieces:
Because of this, they are generally considered weaker than the following set-based options despite their strong individual stats. |
| → | UD6 Set or TMQ7 Set |
Both sets can be obtained through:
Which set is best depends on your build. UD6 Set
Defense types:
TMQ7 Set
Ideal for Crit builds. Defense types:
|
| → | Lv 70 CC Set Sky Dungeon Set BID1 Hard Set |
These sets require endgame content and may take significant time to obtain. Even at this stage, UD6 and TMQ7 sets remain viable if their bonuses suit your build. However, Lv 70 sets benefit from higher box rolls and sub stat caps. CC Set
A good option for Skill-based builds that want to focus other stats on Properties. Obtaining tickets for higher floors may require patience or Tokens. Sky Dungeon Set
Extremely valuable for tanks. Also useful for Melee DPS due to increased survivability against AoE attacks. Requirements:
BID1 Hard Set The only race-specific gear set in this tier. Set bonuses differ depending on race and type:
Human Sets:
Alternative option for skill-based builds. Namekian Sets:
Best balanced defense option for tanks and healers. Majin Sets:
Particularly strong for Mighty Majin classes due to synergy with Spin builds. These sets can apparently be traded. |
Rings
| Tier | Rings | Notes |
|---|---|---|
| 1 | Popo Rings (Optional) Overworld Rings |
Popo Rings Obtained from Popo’s Gift Box. At Lv 70 the box rewards two rings with +20 CON each, providing a strong LP buffer while progressing toward better rings. Overworld Rings Random drops that may provide:
However, these are generally weaker than Popo Rings because the extra LP from CON is usually more valuable than the small CDR or Hit bonuses. |
| → (Optional but highly recommended) | Lv 55 or lower CCBD Rings |
Although CCBD can be slightly inconvenient to run, the ring set is extremely valuable. Benefits include:
These are also the last rings that do not require crafting. The currency needed for these rings comes from clearing floors 15–55 of CCBD. Recommended stat choices:
ENG is generally not recommended here. |
| → | Cell-X Physical / Energy Rings Kraken Rings |
Obtained from:
Cell-X Rings The Physical and Energy Ring + Signet sets grant:
These are considered a glass cannon option. While they increase damage significantly, they are weaker defensively than the Property bonuses provided by CCBD rings or Kraken rings. The %Attack bonus scales well with other attack sources such as:
Kraken Rings Similar to CCBD rings but significantly stronger. Benefits include:
This makes them:
Stat selection generally follows the same logic used for CCBD Rings. Note CC Rings beyond Lv 55 are generally not recommended due to their heavy requirements. |
Earrings
| Tier | Earrings | Notes |
|---|---|---|
| 1 | Popo Earrings (Optional) Shenron Earrings |
Popo Earrings Provide a mix of:
Both are excellent stats for earrings. Shenron Earrings If you have two spare Dragon Ball sets, you may obtain Lv 60 Legendary Shenron Earrings. These allow you to roll for:
This gives more control over the stats compared to Popo Earrings, though the requirement of two Dragon Ball sets is relatively expensive. |
| → | UDC Earrings Lv 70 Earrings Hellfire Earrings |
One of the most important gear decisions. Choose based on your build and what you can farm. UDC Earrings These provide unique effects depending on:
However, they have lower stat caps due to balancing:
Because of this, they provide less survivability compared to other options. Important:
Lv 70 Earrings Dropped by Papaya Island World Bosses (party recommended). Advantages:
These are particularly valuable for:
They are frequently sold in the Auction House. However, in terms of raw damage potential, they are the weakest option among the three choices. Hellfire Earrings These apply the Hellfire debuff to enemies through auto attacks. Important:
Using the earrings without the weapons provides little benefit besides normal Lv 70 stat caps. Best used with:
Requires a guild to farm, but they can sometimes be found on the Auction House. |
Necklace
| Tier | Necklace | Notes |
|---|---|---|
| 1 | Popo Necklace (Optional) Shenron Necklace |
Popo Necklace Provides a small amount of survivability and is obtained for free, making it a good starting option. Shenron Necklace (Lv 60) Often more useful than Shenron Earrings due to the wide range of valuable necklace stats, including:
Although Lv 60 stat caps are slightly lower than Lv 70, they are still strong. Examples:
|
| → | Lv 70 Necklace |
Dropped from Papaya Island World Bosses. Advantages:
Other necklace stats can also roll extremely strong values. Players often farm multiple necklaces to obtain good rolls. Alternative: Crafted CCBD Necklaces exist but are relatively difficult to obtain. |
Scouter
| Tier | Scouter | Notes |
|---|---|---|
| 1 | Any Scouter (Optional) Android Quest Scouter |
Early on, Scouters are not a high priority because the chips placed inside them only provide relatively small stat increases. Players can safely upgrade these whenever it becomes convenient or when stronger chips start becoming available. Android Quest Scouter If you need a better Scouter around Lv 38+ and cannot complete the Lv 68 questline for the Naisubi Scouter yet, a quest in West City rewards a solid early option. Requirements include:
These may require a party unless your character is already powerful. Stats:
|
| → | Vegeta UDC Scouter Naisubi Scouter Budokai Scouter |
Once you begin collecting better chips, upgrading your Scouter becomes more important. Vegeta UDC Scouter Dropped by Vegeta (UDC). It has lower power than other endgame scouters but is generally easier to obtain. Estimated power:
Naisubi Scouter Unlocked through the Papaya Island Lv 68 questline which leads to a fight with Naisubi. Rewards:
Stats:
This scouter remains a strong option even into the endgame. Budokai Scouter PvP-exclusive item. Advantages:
The extremely high power value makes it the best scouter for chip capacity. Can sometimes be found on the Auction House. |
Chips
Unlike other gear categories, Scouter Chips do not have a strict progression path. Instead, players choose chips depending on their build and playstyle.
Token Shop Chips
The Token Shop provides a type of Scouter Chip “gacha” costing a few hundred Tokens.
Notable chips include:
- Cooldown Reduction Chips
- Property Chips
Costs:
- 330 Power (CDR chips)
- 499 Power (Property chips)
These are widely considered some of the most versatile chips available.
However, they are RNG-based, meaning obtaining specific chips may require multiple attempts.
Raditz Time Room Chips
Raditz's Time Room rewards:
- 2% Attack Speed chips
- 499 Power
These are solid choices for Speed builds.
However, an even more extreme option exists.
Cell Time Room Chip
Cell's Time Room provides a high-risk chip with the following stats:
- +15% Attack Speed
- +15% Movement Speed
- -24% Max LP
- -48% Max EP
- 749 Power
Despite the heavy drawbacks, all effects can be useful.
Advantages:
- Extremely strong for Speed builds
- Movement speed helps avoid telegraphed AoEs
- Enables Spin / Ball builds to perform better
- Reduced LP/EP can help sustain transformations with drain (since drain scales with maximum LP/EP)
However, using this chip requires:
- Careful gameplay
- High defensive stats
- Strong Property bonuses
- Or additional LP buffs
Widely considered the most risky chip option in the game. Use only if you can compensate for the penalties.
Android Time Room Chips
Android Time Room allows players to obtain chips with:
- 2% Critical Rate
- 4% Critical Damage
- 499 Power
Both Physical and Energy versions exist.
These chips are extremely valuable for builds that:
- Need to reach the Crit Rate cap
- Want additional Critical Damage
There are very few sources of these stats elsewhere.
Frieza Time Room Chips
Frieza Time Room focuses on defensive chip options.
Available chips include:
- +3% Physical Defense
- +3% Energy Defense
- +4% Anti-Crit
- +2% LP on Hit
- 499 Power
These can outperform Property chips when:
- You need a specific defensive type
- You are stacking defensive stats
The LP on Hit stat is particularly valuable because it can help reach the 50% LP on Hit cap (especially with the Ultimate Majin buff).
However, in many situations Property chips still provide better overall value.
In cases where you already have extremely high defenses (for example Dark Warrior Great Namek builds), these chips may provide the best pure defensive gains.
Dogi
Unlike most equipment pieces, Dogi rarity does not affect the sub stats obtained through crafting or when using Dogi Balls. Because of this, players are generally free to use any Dogi they like for cosmetic purposes.
However, UDBO includes two special Back Dogis that provide powerful unique effects.
| Dogi | Effects | Notes |
|---|---|---|
| Stinky Mushroom |
Stat effects:
|
Although the Attack Speed Delay reduction does not directly increase attack speed, it still helps slightly with reaching the practical attack speed cap. This Dogi is considered:
However, the 50% defense penalty is extremely severe. Players using this Dogi should ideally compensate with strong Property defenses or other defensive sources. |
| Very Heavy Stone |
Stat effects:
|
This Dogi is essentially the opposite of Stinky Mushroom. It is mainly used by:
It can also be helpful in situations where avoiding damage is impossible, such as:
|
How to Obtain
Both Dogis are obtained through the Secluded Farm questline at Lv 50.
Requirements:
- Completion of the Great Saiyaman Dance questline
- Progress through the Secluded Farm storyline
The questline may be easier to complete:
- At higher levels
- With a party
Important Notes
- Do NOT discard these Dogis – they cannot be recovered.
- These Dogis cannot be enhanced using Dogi Balls.
- Their effects are already extremely strong, and allowing them to scale further would likely be overpowered.
Guide made by; Battlefoxx, Formated for Midia Wiki by; KakaichiBR