Sub Class Quest Guide: Difference between revisions
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<div class="tab-image-wrapper"> | <div class="tab-image-wrapper"> | ||
[[File:dragon_clan_tab.png|alt=Dragon Clan]] | |||
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<div class="tab-button-text">Dragon Clan</div> | <div class="tab-button-text">Dragon Clan</div> | ||
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[[File:warrior_clan_tab.png|alt=Warrior Clan]] | |||
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<div class="tab-button-text">Warrior</div> | <div class="tab-button-text">Warrior</div> | ||
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<div class="tab-image-wrapper"> | <div class="tab-image-wrapper"> | ||
[[File:swordsman_tab.png|alt=Swordsman]] | |||
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<div class="tab-button-text">Swordsman</div> | <div class="tab-button-text">Swordsman</div> | ||
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<div class="tab-image-wrapper"> | <div class="tab-image-wrapper"> | ||
[[File:fighter_tab.png|alt=Fighter]] | |||
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<div class="tab-button-text">Fighter</div> | <div class="tab-button-text">Fighter</div> | ||
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<div class="tab-content"> | <div class="tab-content"> | ||
<div id="swordsman" class="tab-pane active"> | <div id="swordsman" class="tab-pane active"> | ||
==== Swordsman Path ==== | |||
<div class="material-card"> | <div class="material-card"> | ||
<div class="material-heading">Swordsman Specialization</div> | <div class="material-heading">Swordsman Specialization</div> | ||
<div class="material-body"> | <div class="material-body"> | ||
'''Weapon''': Sword | |||
'''Swordsman Sub-Class''': High Damage per Second, Physical and Energy AOE Attacks | |||
The '''Swordsman''' class is a close quarters combatant that defeats its opponents with quick precise slashes, often used best by assaulting unsuspecting targets from behind. Like the Martial Artist, the Swordsman also has its fair share of energy attacks, allowing the player to choose the play style that suits them, with such Energy Attacks as '''''Burning Attack''''' and '''''Focused Kamehameha''''' and Physical Attacks like '''''Multiple Sword Slashes''''' and '''''Flash Slash'''''. | |||
</div> | </div> | ||
</div> | </div> | ||
===== Swordsman Specialization Quest ===== | |||
<div class="material-card"> | <div class="material-card"> | ||
<div class="material-heading"> | <div class="material-heading"> | ||
Step 1: Begin Your Swordsman Journey | |||
</div> | </div> | ||
<div class="material-body"> | <div class="material-body"> | ||
After completing the Adult Quest and reaching Level 30, speak with | |||
'''[[Korin]]''' at the top of '''[[Korin's Tower]]'''. When prompted to choose a path, select the '''Swordsman Path''' option. Korin will give you the '''Howling Sword''' item. Open your inventory and double-click on this item to accept the quest. You will then need to leave the tower by going down the stairs and exiting through the portal. | |||
</div> | </div> | ||
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<div class="material-card"> | <div class="material-card"> | ||
<div class="material-heading"> | <div class="material-heading"> | ||
Step 2: Find NPC [[Swordsman Duoke]] | |||
</div> | </div> | ||
<div class="material-body"> | <div class="material-body"> | ||
Open your map (shortcut key M) and right-click to see the world view. You should see an "X" marker showing you where '''[[Swordsman Duoke]]''' is located. Head there and speak with '''[[Swordsman | |||
Duoke]]'''. Complete and accept the quest from '''[[Swordsman | |||
Duoke]]'''. After accepting, check your map again for the next | |||
destination. | |||
</div> | </div> | ||
<div class="button-container"> | <div class="button-container"> | ||
<span class="material-button">[https://ultimatedbo.com/tools/world-map/?tool=Map&map=franfran-desert-north&filter=111&coord=58&markers=00041400795 View Location]</span> | |||
</div> | </div> | ||
<div style="text-align: center; margin-top: 16px"> | <div style="text-align: center; margin-top: 16px"> | ||
[[File:sword2.png|300px|thumb|center|'''[[Swordsman Duoke]]''']] | |||
</div> | </div> | ||
</div> | </div> | ||
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<div class="material-heading">Step 3: Collect [[Desert Metal]]</div> | <div class="material-heading">Step 3: Collect [[Desert Metal]]</div> | ||
<div class="material-body"> | <div class="material-body"> | ||
Complete this task and return to '''[[Swordsman Duoke]]'''. Once | |||
you've completed this initial test, the NPC will give you another | |||
quest teleporting you to the '''[[DEF Test Center]]''' for your | |||
final trial. | |||
</div> | </div> | ||
<div class="button-container"> | <div class="button-container"> | ||
<span class="material-button">[https://ultimatedbo.com/tools/world-map/?tool=Map&map=franfran-desert-north&filter=111&coord=71&markers=00075000879 View Location]</span> | |||
</div> | </div> | ||
<div style="text-align: center; margin-top: 16px"> | <div style="text-align: center; margin-top: 16px"> | ||
[[File:sword3.png|300px|thumb|center|'''[[Desert Metal]]''']] | |||
</div> | </div> | ||
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<div class="material-card"> | <div class="material-card"> | ||
<div class="material-heading"> | <div class="material-heading"> | ||
Step 4: Final Challenge at [[DEF Test Center]] | |||
</div> | </div> | ||
<div class="material-body"> | <div class="material-body"> | ||
At the '''[[DEF Test Center]]''', you will face your final | |||
challenge. You must defeat: * '''[[Duoke Afterimage]]''' * | |||
'''[[Spiritual Boar Warrior]] x4''' Once you are done killing the | |||
mobs, chat with '''[[Swordsman Duoke]]''' and you will return back | |||
to original location. Complete the quest and you will finalize your | |||
specialization as a Swordsman. Return to your trainer to receive | |||
your Swordsman class designation and special abilities. | |||
</div> | </div> | ||
<div style="text-align: center; margin-top: 16px"> | <div style="text-align: center; margin-top: 16px"> | ||
[[File:sword4.png|300px|thumb|center|'''[[Duoke Afterimage]]''' and | |||
4 '''[[Spiritual Boar Warrior]]''' at the '''[[DEF Test Center]]''']] | |||
</div> | </div> | ||
</div> | </div> | ||
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<div id="fighter" class="tab-pane"> | <div id="fighter" class="tab-pane"> | ||
==== Fighter Path ==== | |||
<div class="material-card"> | <div class="material-card"> | ||
Revision as of 03:23, 1 March 2025
Sub Classes Guide
Overview
After completing the Adult Quest and reaching Level 30, players can choose one of the available Sub Classes for their character. This guide details the Sub Class options available and provides step-by-step instructions for completing the Sub Class quests. Your choice of Sub Class is permanent, so choose wisely based on your preferred playstyle.
==== Turtle Hermit Path ====
Turtle Hermit Specialization
Weapon: Wand Turtle Hermit Sub-Class: High Damage, High
Debuff, Long Range and Energy Attacks The Turtle Hermit class
adds more destructive power to play with, and is an excellent choice
for competitive play, with its De-buffs and high damage abilities,
however can be used in Instanced Combat just as well. The Turtle
Hermit gains two more Kamehameha skills, Giant
Kamehameha and Super Kamehameha, as well as
Consecutive Disks which is an improved version of
Destructo Disk. The Turtle Hermit's weapon is a Wand.
===== Turtle Hermit Specialization Quest =====
Step 1: Begin Your Turtle Hermit Journey
After completing the Adult Quest and reaching Level 30, speak with
Korin at the top of Korin's Tower. When prompted
to choose a path, select the Turtle Hermit Path option. Korin
will give you the Howling Wand item. Open your inventory and
double-click on this item to accept the quest. You will then need to
leave the tower by going down the stairs and exiting through the
portal.
Step 2: Find NPC New Turtle Hermit Elder
Open your map (shortcut key M) and right-click to see the world view.
You should see an "X" marker showing you where [[New Turtle Hermit
Elder]] is located. Head there and speak with [[New Turtle
Hermit Elder]]. Complete and accept the quest from [[New Turtle
Hermit Elder]]. After accepting, check your map again for the next
destination.
Step 3: Collect Energy Sensing Material
Locate and collect the Energy Sensing Material objects in the area and return to New Turtle Hermit Elder. Once you've completed this initial test, the NPC will give you another quest teleporting you to the DEF Test Center for your final trial.
Step 4: Final Challenge at DEF Test Center
At the DEF Test Center, you will face your final challenge. You must defeat: * High Performance Saibaman Once you are done killing the mob, chat with New Turtle Hermit Elder and you will return back to original location. Complete the quest and you will finalize your specialization as a Turtle Hermit. Return to your trainer to receive your Turtle Hermit class designation and special abilities.

==== Crane Hermit Path ====
Crane Hermit Specialization
Weapon: Fan Crane Hermit Sub-Class: High Damage over Time,
Long Ranged Energy Attacks The Crane Hermit class like the
Turtle Hermit, has greatly increased destructive power, but is more
aimed towards damage over time rather than instant damage, this makes
Crane Hermit an excellent choice for those who prefer Instanced Combat
over competitive play, but can be used in either effectively. The
Crane Hermit has several skills, such as Dodon Ray, and
Tri-Beam Cannon. The Crane Hermit's Weapon is a Fan.
===== Crane Hermit Specialization Quest =====
Step 1: Begin Your Crane Hermit Journey
After completing the Adult Quest and reaching Level 30, speak with
Korin at the top of Korin's Tower. When prompted
to choose a path, select the Crane Hermit Path option. Korin
will give you the Howling Fan item. Open your inventory and
double-click on this item to accept the quest. You will then need to
leave the tower by going down the stairs and exiting through the
portal.
Step 2: Find NPC New Crane Hermit Elder
Open your map (shortcut key M) and right-click to see the world view.
You should see an "X" marker showing you where [[New Crane Hermit
Elder]] is located. Head there and speak with [[New Crane Hermit
Elder]]. Complete and accept the quest from [[New Crane Hermit
Elder]]. After accepting, check your map again for the next
destination.
Step 3: Defeat Burglar Unit
Defeat the required Burglar Unit enemies and return to New Crane Hermit Elder. Once you've completed this initial test, the NPC will give you another quest teleporting you to the DEF Test Center for your final trial.
Step 4: Final Challenge at DEF Test Center
At the DEF Test Center, you will face your final challenge. You must defeat: * Training Weasel x7 Once you are done killing the mobs, chat with New Crane Hermit Elder and you will return back to original location. Complete the quest and you will finalize your specialization as a Crane Hermit. Return to your trainer to receive your Crane Hermit class designation and special abilities.

== Tips and Recommendations ==
Choosing Your Sub Class
When selecting your Sub Class, consider the following factors: *
Playstyle Preference - Do you prefer direct combat, support roles,
or a mix of both? * Group vs. Solo - Some classes perform better
in groups, while others excel at solo play * PvE vs. PvP - Certain
classes have advantages in player-versus-environment or
player-versus-player scenarios * Combat Style - Consider whether
you prefer melee, ranged, or a blend of combat styles Remember that this
choice is permanent, so take your time to research and choose wisely!






















































