Sub Class Quest Guide: Difference between revisions
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'''Weapon''': Stick | '''Weapon''': Stick | ||
'''Fighter Sub-Class''': High Speed, Physical and Energy Attacks | '''Fighter Sub-Class''': High Speed, Physical and Energy Attacks | ||
The '''Fighter''' class is an agile, hard-hitting, physical damage well fighter that engages its opponents with high speed strikes from its weapon, the stick. | The '''Fighter''' class is an agile, hard-hitting, physical damage well fighter that engages its opponents with high speed strikes from its weapon, the stick. | ||
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'''Weapon''': Wand | '''Weapon''': Wand | ||
'''Turtle Hermit Sub-Class''': High Damage, High Debuff, Long Range and Energy Attacks | '''Turtle Hermit Sub-Class''': High Damage, High Debuff, Long Range and Energy Attacks | ||
The '''Turtle Hermit''' class adds more destructive power to play with, and is an excellent choice for competitive play, with its De-buffs and high damage abilities, however can be used in Instanced Combat just as well. The Turtle Hermit gains two more '''''Kamehameha''''' skills, '''''Giant Kamehameha''''' and '''''Super Kamehameha''''', as well as '''''Consecutive Disks''''' which is an improved version of '''''Destructo Disk'''''. The Turtle Hermit's weapon is a Wand. | The '''Turtle Hermit''' class adds more destructive power to play with, and is an excellent choice for competitive play, with its De-buffs and high damage abilities, however can be used in Instanced Combat just as well. The Turtle Hermit gains two more '''''Kamehameha''''' skills, '''''Giant Kamehameha''''' and '''''Super Kamehameha''''', as well as '''''Consecutive Disks''''' which is an improved version of '''''Destructo Disk'''''. The Turtle Hermit's weapon is a Wand. | ||
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'''Weapon''': Fan | '''Weapon''': Fan | ||
'''Crane Hermit Sub-Class''': High Damage over Time, Long Ranged Energy Attacks | '''Crane Hermit Sub-Class''': High Damage over Time, Long Ranged Energy Attacks | ||
The '''Crane Hermit''' class like the Turtle Hermit, has greatly increased destructive power, but is more aimed towards damage over time rather than instant damage, this makes Crane Hermit an excellent choice for those who prefer Instanced Combat over competitive play, but can be used in either effectively. | The '''Crane Hermit''' class like the Turtle Hermit, has greatly increased destructive power, but is more aimed towards damage over time rather than instant damage, this makes Crane Hermit an excellent choice for those who prefer Instanced Combat over competitive play, but can be used in either effectively. | ||
Revision as of 02:06, 1 March 2025
Sub Classes Guide
Overview
After completing the Adult Quest and reaching Level 30, players can choose one of the available Sub Classes for their character. This guide details the Sub Class options available and provides step-by-step instructions for completing the Sub Class quests.
Your choice of Sub Class is permanent, so choose wisely based on your preferred playstyle.
Tips and Recommendations
Choosing Your Sub Class
When selecting your Sub Class, consider the following factors:
- Playstyle Preference - Do you prefer direct combat, support roles, or a mix of both?
- Group vs. Solo - Some classes perform better in groups, while others excel at solo play
- PvE vs. PvP - Certain classes have advantages in player-versus-environment or player-versus-player scenarios
- Combat Style - Consider whether you prefer melee, ranged, or a blend of combat styles
Remember that this choice is permanent, so take your time to research and choose wisely!































